This game was made during the Game Pratic'2020 in 48 hours. It's a Game jam made to show the Occitanie region of france. The theme was : The industrial heritage, the professions.
Ours was specifically the "Campaniste", which is the profession of making, installing and maintaining the bells.
As I was the only programmer I had to decide what could or couldn't be done based on my capacity.
Most of the programming went well, I even used some scripts I used in previous prototypes such as the rotate of the bell.
After that it was mostly some UI interactions to do, and it was fairly easy once I'd properly understood Unity's viewport methods.
After that it was mostly some UI interactions to do, and it was fairly easy once I'd properly understood Unity's viewport methods.
Unfortunately I had to integrate most of the assets because we had a lots of issues with Github, GitKraken, and even Unity collab. But it was exhilarating to integrate some assets only a few hours if not minutes before the deadline.
Nonetheless I managed to create a good working game in the given time, with every constraints we had to validate.