During the POT-AU-JEU 2.0 Game jam by At0mium, I made a game with 3 other people in 60 hours.

                                  ​​​​​​​
This was my first Game jam so my team went easy on me. I was in charge of the player interactions, and the monster recipes.
It's a fixed recipe for each invocation and the player has to find clues in the books in the libraries.
Each recipe consists of a list of runes, the monster it spawns, and the name of the recipe to keep track.
                                  ​​​​​​​
For a first jam, it was very informative. I learned a lot about UI, scope (which we had to reduce in order to finish in time), and time pressure.
                                  ​​​​​​​
Back to Top